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Home League of Legends

Riot Games CEO hints that 2023 will be a big year for the company

KoreaGameDesk Team by KoreaGameDesk Team
November 29, 2022
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The makers of League of Legends, Valorant, and Legends of Runeterra, Riot Games have declared that 2023 will be their most successful year ever. The announcement was made by Nicolo Laurent, the CEO of Riot Games, in a recent interview with the French media outlet Konbini.

The launch of K’Sante, the game’s first openly gay black champion, and the epic collaboration with Lil Nas X and Jackson Wang for Worlds 2022 left the gaming community in awe. However, the developer is far from finished and has even larger surprises in store for its player base in the years to come.

“When we launched League of Legends, we were 30 or 40, and I don’t remember exactly. Now we are 4000, and more than 500 are still on League of Legends. Last week I just accepted the 2023 budget and it’s the biggest of all time, next year will still be the biggest,” said Nicolo Laurent.

Riot Games wants to keep its games relevant for another 14 years

The CEO might be referring to Riot’s active development initiatives, including Project L, Project F, Arcane season 2, and their first MMORPG. Even though several of these games are anticipated to debut in 2023 or 2024, the developer has not yet disclosed the precise dates of their commercial debut.

All three projects—Project L, Project F, and the MMORPG—will be set in the LoL world. While Project F is an action role-playing game, Project L is an upcoming free-to-play, assist-based fighting game that will include several League of Legends champions like Ahri, Ekko, and Jinx.

League of Legends & Teamfight Tactics will be published by Riot Games for the first time in Southeast Asia, starting this January.

More information in our latest blog: https://t.co/RPOLWI0sw6 pic.twitter.com/z08B0tqUAX

— Life @ Riot (@LifeAtRiot) November 9, 2022

“What we did in 13/14 years, something like that, now I ask myself if we can still double that for 25 years so that we can be multi-Generational and parents will bring their children to play the game and if we can deliver that it’s GG,” said Laurent.

This demonstrates that the gaming company has no immediate plans to scale back its activities, which means that titles like League of Legends, Valorant, and Legends of Runeterra should remain in production for at least another 13 to 14 years.

It seems like the designers aim to leave a legacy so that future generations of players might persuade their kids to play the same games.

League of Legends, Teamfight Tactics, Legends of Runeterra, League of Legends: Wild Rift, and Valorant are the company’s current five intellectual properties. Working on Riot’s most popular multiplayer online battle arena (MOBA) game is about 13 percent of the company’s workforce.

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Tags: gamesgaminggaming industryleague of legendsvalorant
KoreaGameDesk Team

KoreaGameDesk Team

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