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Home Gaming Gaming Industry

Halo developer takes to Twitter to affirm that the franchise is “here to stay”

KoreaGameDesk Team by KoreaGameDesk Team
January 24, 2023
in Gaming Industry
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The predicament of Halo Infinite developer 343 Industries sparked rumors following Microsoft’s recent job cuts, which included positions at many of the tech giant’s video game development studios.

Many fans are understandably curious about how these layoffs might affect the game’s near-future ambitions, given how much post-launch care Halo Infinite required to survive.

However, the Halo Infinite studio, 343 Industries, recently used Twitter to dispel reports that the firm was no longer supporting the game’s development.

pic.twitter.com/03Xm3a9s59

— Halo (@Halo) January 21, 2023

Halo and Master Chief are here to stay, according to studio head Pierre Hintze in a message posted on the platform. With epic storytelling, multiplayer, and more of what makes Halo great, 343 Industries will continue to develop Halo now and in the future.

The tweet follows other events involving 343, including Joe Staten resigning his role as director of the Halo Infinite campaign.

The restructuring and layoffs appear related, depicting 343 working under even tighter deadlines and with a completely new post-launch development environment.

Despite rumors to the contrary, Halo Infinite’s post-launch roadmap may take even longer to implement due to the impact this will have on the game.

Halo Infinite is an optimistic attempt to adapt the classic franchise onto modern consoles

The Halo media franchise is a military science fiction series created by Bungie and is currently maintained and created by 343 Industries, a division of Microsoft’s Xbox Game Studios.

With the release of the first-person shooter video game Halo: Combat Evolved and the companion book The Fall of Reach in 2001, the series was established.

Due to the intellectual properties (IP) history and the fact that Halo Infinite was an Xbox Game Pass day-one release, the game’s user base was enormous when it was released in November 2021.

Many praised the grandiose open environment of Halo Infinite’s campaign but had harsher criticisms of the game’s multiplayer due to the influx of players.

The Halo franchise’s multiplayer was once innovative, but Halo Infinite was criticized for lacking the depth and durability of the IP’s earlier games.

Expectations for the game were always extremely high, given how legendary the IP is for Xbox and how it helped popularise the entire first-person shooter genre.

Unfortunately, the game’s popularity has resulted in widespread player criticism of Halo Infinite’s multiplayer.

It was believed that many of these concerns would eventually be resolved in the game’s many post-launch patches.

However, 343 Industries, the development team behind Halo Infinite and other previous games in the franchise, just announced widespread layoffs. As a result, many fans speculated that the post-launch support for the game would be significantly less than anticipated.

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Tags: gamesgaminggaming industryHalo Infinitexbox
KoreaGameDesk Team

KoreaGameDesk Team

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